Author Topic: Phun  (Read 14989 times)

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Offline Will_Lee

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Phun
« on: November 12, 2008, 03:27:18 PM »

Offline Phil Alderson

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Re: Phun
« Reply #1 on: November 14, 2008, 08:51:20 AM »
That is quite good, I have not got it to do anything usefull yet.
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Offline Will_Lee

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Re: Phun
« Reply #2 on: November 14, 2008, 02:05:12 PM »
No: It's all quite silly - There is no 'print to carbon fibre' button either!

There is no aerodynamics, and air buoyancy only works straight up (so lighter than air things move the wrong way in accelerating chambers).

Also the water is very compressable, making using it for hydrostatics (my original idea) not much good.

Offline Phil Alderson

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Re: Phun
« Reply #3 on: November 14, 2008, 02:58:10 PM »
No: It's all quite silly - There is no 'print to carbon fibre' button either!

There is no aerodynamics, and air buoyancy only works straight up (so lighter than air things move the wrong way in accelerating chambers).

Also the water is very compressable, making using it for hydrostatics (my original idea) not much good.

It may not be accurate and a bit childish but I was having fun making odd boat shapes and dropping blocks in till they sank.

I was thinking it would be possible to do an animation demonstrating mechanical advantage through a cascade of blocks.
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Offline Will_Lee

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Re: Phun
« Reply #4 on: November 17, 2008, 08:02:20 AM »
Fab! Chains are scaled by the view you have, so you can make a small one by zooming right in.

Even complex systems can be simulated (Attention T foil system designers).

Offline dave_ching

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Re: Phun
« Reply #5 on: November 20, 2008, 03:43:23 PM »
Children do you not have work to go to?
Just downloading my copy now.

Offline Will_Lee

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Re: Phun
« Reply #6 on: November 20, 2008, 06:23:10 PM »
The chains are disappointingly stretchy and the water is disappointingly compressible!